• In a future where schools have no teachers and no classrooms, Jennifer Calderon is the perfect student. Every day she watches her video modules, plays her edu games, and never misses an answer. Life is comfortable in the Plex, a mile-wide apartment building. Corporations and brand names surround her and satisfy her every want and need. Then one day, her foul-mouthed, free-spirited, 90's-kitsch-wearing girlfriend Melody disrupts everything. She introduces her to a cynical, burned-out former teacher, who teaches them the things no longer taught in school. Poetry. Critical thinking. Human connection. But these lessons draw the attention of EduForce, the massive corporation with a stranglehold on education. When they show how far they are willing to go keep their customers obedient, Jennifer has to decide what is most important to her and how much she is willing to sacrifice for it. Available in Print from most major retailers.
  • You can only put the past away for so long. This had never been truer for the crew of Matt’s ship, the Lady Lisa. Even as their engine suffers a critical malfunction and Matt scrambles to fund the costly repairs, Val, the ship’s reticent engineer, unexpectedly comes face-to-face with a deadly ghost from his past. Now it’s up to Matt, Ryce, and Tony to rescue him, even if it means breaking the law and striking an uneasy bargain with a local black-market kingpin—but what if this time their best efforts simply aren’t good enough? And it might be that Val isn’t the only crew member Matt risks losing when his budding relationship with Ryce unexpectedly runs aground. With their love and commitment put to the test, Matt and Ryce must rally to save their friend and to keep their ship afloat, but in a race so desperate there might not be any real winners.
  • Lieutenant Addison Hunt is proud to serve the Confederation even if he still feels like he’s on the outside looking in. Addison was illegally genetically modified as a child, leaving him burdened with a sense of shame. Emotionally isolated from his fellow crewmen and recovering from injuries from his last job, Addison is happy to have light duty transporting an esteemed diplomat to a peace conference. Deveral is one of the Sacred Kin, possessing a psychic ability that his people consider a spark of the divine. Like all the Sacred Kin, he’s led a sheltered life as a temple priest, but his heightened empathic ability makes him the perfect diplomat. Nervous to leave his home, he’s curious about his new companion, Lieutenant Hunt. Not everyone wants the diplomatic mission to succeed, and a rebel faction poses a real threat to Addison and Deveral. Finding themselves cast adrift on a “lost” colony, they’ll have to fight to stay alive.
  • Who says phone games are only for kids? Sometimes they give just the respite you need from a hectic life. At least, that’s the way Ann feels about Ani-min Move, an AR mobile game full of cartoon animals caught with nets. Legendary raids have just launched, and Ann arrives at a nearby park to find it full of people of all ages playing the game, including Rachael, a kind, attractive single mom. And sweet! Rachael is more than willing to teach Ann the proper way to spin her nets to snag the raid boss. Back in reality, Ann has a lot on her plate: a full workload as a project manager, finding the energy to walk her dog, Franny, and now trying to figure out if Rachael is queer. And how does Ann converse with Rachael about her six-year-old son when she doesn’t know a thing about parenting? Ann is lost as to how to proceed until Rachael takes the guesswork out of the equation by proclaiming she’s bi—right when Ann gets a massive work assignment that consumes way too much of her time. Life/work balance was never Ann’s forte, but between caring for her sweetheart dog and figuring out how to navigate a relationship with a single parent, Ann’s determined to make it work, especially before Rachael gets cold feet and leaves Ann playing by herself. So, collect those ultra-nets, Ann. Can you catch her?
  • Klint doesn't believe in true love. As an Alma, an immortal magician, he knows such feelings can't last forever. The death of his mortal lover almost a hundred years ago proved it. But Klint’s resolve gets put to the test when he’s tasked with saving a prince from a dark spell. With Carishina, his friend and fellow Alma, in tow, he sets off for Terius. Carishina’s ideas for breaking spells differ greatly from Klint’s. While he tries potions, Carishina tries kisses. Only one of them will succeed.
  • In the aftermath of the calamitous Human/Etech research study, Chandra and Kyra struggle to reclaim the life they shared in a pre-EMPATHY world, while Ty, armed with knowledge of EMPATHY’s programming language, seeks revenge on the Halmans for the harm that’s befallen his friends. As a North American Union investigation into the happenings on the compound looms, a grief-stricken Peter works to resurrect the memory of his mother from a harvested nanochip, and Heather scrambles to keep her family—and their company—together. Alistair, having abandoned the family business, plots to save his hide and that of his wife while she strives to stay one step ahead of a husband she has no reason to trust. Far to the north amid civil unrest, a recently retired Rénald Dupont investigates the disappearance of his friend and former colleague, Meredith, despite grave threats from an increasingly skittish North American Union government. As old and new foes emerge, spouse is further pit against spouse, brother against sister, and governments against their people. In the end, all must choose between attempts to reclaim the past or surrender to the inevitable, an intractable world of their own creation. Mourning Dove is an evocative, sweeping symphony of love, revenge, and desperation in cacophonous times. It is the second installment in r. r. campbell’s epic EMPATHY sci-fi saga. Available in Print from most major retailers.
  • Sisters Kisare and Belili uproot an ancient box in their owner’s orchard and find a miracle inside: a fifth godfruit in a society that knows only four. It is punishable by death for non-nobles to eat godfruit, so the sisters hide the discovery and plot to escape servitude for good. With the power represented in the box, they could live as nobles themselves. But Kisare finds her new freedom more difficult than she imagined, and Belili has many secrets she strives to keep hidden. With the help of a people slowly losing their culture and technology to the powerful nobles, the sisters lead an infiltration of the highest levels of noble society. While Kisare finds she cares for the captured leader of the people helping them, Belili comes to love her noble suitor’s guard—a fierce woman with a similar past to her own. In the end, the fifth godfruit may bring harmony to the world, but the sisters’ only hope of succeeding lies in deciphering ancient mythologies surrounding the gods’ original plan for their people. Available in Print from most major retailers.
  • Raze halts his midnight joy ride to give chase to twinkling lights that appear in the road before him and then lead him deep into a forest, where he falls into another world. There, magic is real, wishes are granted, and no one is considered odd or out of place. Raze has never fit in anywhere in his own world and uses his angry attitude to keep others at bay and mask his anxieties and fears in this new place. A dangerous combination in Loas, where rudeness is frowned upon and foul language can land him in a dungeon. Rurin, an inhabitant of Loas, tries to teach Raze about their world, its magic and its residents, but he faces Raze’s stubborn resistance at every turn. Bitter about his past, pessimistic about his future, Raze sees what could be, but he struggles to accept it. In the meantime, his encounters with the Fae range from hostile sarcasm to potential danger. While he attempts to keep the promises he’s made to Rurin and follow the rules laid out for him, Raze grows more and more curious about the place where he’s landed. It’s too bad he keeps making poor choices. As the connection between them grows, Rurin works to keep Raze from being banished, but Raze may be cast out of the Loas before he has the opportunity to discover the true reason he was led there in the first place.
  • SIO

    $5.99
    Set in a near-future environment, mega-corporations have taken over the most habitable of planets, creating domed utopias for their devoted employees. Everyone else has been shunted off to a multitude of mostly habitable planets and moons where they scrape by as farmers and tradesfolk, miners and merchants, bounty hunters and scavengers. James Marks and his crew of scav trash operate their ship, SIO, on a mission to obtain a mysterious piece of new tech. It changes everything and leaves him stranded somewhere he doesn't recognize with a cute, if not a bit annoying, tech scientist. James doesn't know, when he first meets Michael, but his life is about to change in a very surprising way. Available in Print from most major retailers.
  • In the far reaches of the Kyleri Empire, young Captain Mahnoor travels around the system to escape the cultural pressures to marry. But his infatuation with a handsome imperial pilot leads him into a galactic war. On Jiwani, Viscamon is attempting to consolidate his power, by blaming the Ingvar for the royal massacre and calling armies from across the Empire to track down the missing prince, and achieve his dream of destroying the Galactic Balance. However, Antari knows the truth about Osvai and must find the courage to stand up to the prince’s enemies, and his own, no matter the risk. Meanwhile on Aldegar, Daeron is being held prisoner by the few remaining Ingvar forces and must